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  • A ''strategy'' for a player is a rule that specifies the player's next move from every possible position. If we fix a strategy for Red and a strategy f ...r a player if that player has a winning strategy when her opponent gets to move next.
    5 KB (901 words) - 01:06, 12 September 2021
  • ...work. 19.r16 was probably one of the best options. But 21.n16 was a losing move. Instead, 21.s13 had some complicated variations. Black was already in a be ...ction (i13) I was clearly in a better position. 12.m10 was really the only move for black. After 15.o13, the stage was very similar to my game against mara
    23 KB (4,233 words) - 14:30, 18 April 2008
  • This template often appears as a third move, for instance in the [[a3 opening]], because the played piece is guaranteed to link to one edge and is not to ...ause it reaches 5 rows into the board, but it rarely occurs outside of the opening, because of the huge size of the template; the template requires 31 empty h
    5 KB (953 words) - 13:44, 27 August 2022
  • {{wrongtitle|title=a3 opening}} === Second move: i10 ===
    1 KB (202 words) - 21:38, 22 August 2015
  • For example, in the following hypothetical situation (with Red to move), Red might wonder whether the piece at e2 could somehow be useful as a [[l ...t move. Such a cell is called ''vulnerable'' for the player who should not move there.
    5 KB (925 words) - 16:30, 25 May 2023
  • ...a special case of the Shannon (edge) switching game, for which an optimal move can be found in polynomial time using matroid theory. In other words, the g ...ee graphs (and in particular makes a move in the middle game). After Red's move, both the left and right graphs are trees.
    6 KB (1,060 words) - 04:11, 30 May 2023
  • The unique opening move for which the board will be completely filled is Red a2 (or equivalently on No other opening move fills the board completely. If Red opens at b2, they win in at most 4 more
    3 KB (640 words) - 14:34, 11 May 2023
  • ...university class in Spain and agreed to comment on why he was making each move. The game took place on [http://www.littlegolem.net/jsp/game/game.jsp?gid=9 You can see the diagram for each move by following along at [https://hexworld.org/board/#13c1,a3d6g7h4f5g6e7e8f7g
    10 KB (1,993 words) - 14:36, 11 May 2023
  • ==The first move== ...s higher, we would swap it, and if less, we would not. The most ''common'' opening moves played are '''A3''', '''B2''' and '''A2''', in that order, all in the
    15 KB (2,554 words) - 21:23, 28 December 2020
  • Especially in the opening, a move anywhere on the short diagonal is usually good for either player, due to it
    382 B (66 words) - 21:44, 28 December 2020
  • ...asy - picking a correct joseki is as difficult as picking a correct global move. Therefore, this subject is addressed mostly to advanced players. ...sts 2-10 moves by each player, depending on how far from an edge the first move by player A was. When the final position is reached, player A has a fixed e
    10 KB (1,802 words) - 20:09, 9 March 2024
  • ...rn players use the [[swap rule]], so opening in the center is not a viable opening.'' with Red having the first move. For notational purposes, the board
    15 KB (2,732 words) - 19:08, 28 December 2020
  • ...ues to play the second-player winning strategy as before (i.e., Red's next move will be somewhere other than where Red just placed an imaginary blue stone ...se good moves are often good for both players. Despite the appearances the opening and middle-game phases are fairly important.
    11 KB (1,957 words) - 15:22, 10 July 2022
  • During the opening phase of a game of Hex, both players try to occupy strategically important == How to reply to a corner move ==
    4 KB (832 words) - 21:01, 1 May 2024
  • Some of the most popular opening moves among strong players on Little Golem are c2, i2, a3, and a11 (and the ...ggested in this article are certainly not the only ways to respond to each move, and even on 11×11 there is some room for creativity!
    11 KB (2,022 words) - 14:15, 22 October 2022
  • ...oard, though it varies considerably from game to game. This article covers opening strategy that is most relevant in the first 10-30 moves of the game. Some o * While [[corner move|corner moves]] are still good moves, playing near the middle of your oppone
    31 KB (5,546 words) - 14:54, 18 November 2023
  • Playing near your own edge with no nearby stones is a bad idea in the opening and even middlegame. This is one of the most common mistakes among human pl * Playing near your own edge in the opening or early middlegame should be a "last resort". I would recommend never doin
    21 KB (3,605 words) - 16:08, 14 January 2024

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