Difference between revisions of "Computer Hex"
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*van Rijswijck, Jack. [http://home.fuse.net/swmeyers/y-hex.pdf Search and evaluation in Hex]. | *van Rijswijck, Jack. [http://home.fuse.net/swmeyers/y-hex.pdf Search and evaluation in Hex]. | ||
*Rasmussen, Rune K. and Maire, Frederic D. and Hayward, Ross F. (2006) [http://eprints.qut.edu.au/5121/1/5121_1.pdf A Move Generating Algorithm for Hex Solvers]. | *Rasmussen, Rune K. and Maire, Frederic D. and Hayward, Ross F. (2006) [http://eprints.qut.edu.au/5121/1/5121_1.pdf A Move Generating Algorithm for Hex Solvers]. | ||
− | *Rasmussen, Rune K. (2008) [http://eprints.qut.edu.au/18616/1/01Thesis.pdf Algorithmic approaches for playing and solving Shannon games]. | + | *Rasmussen, Rune K. (2008) [http://eprints.qut.edu.au/18616/1/01Thesis.pdf Algorithmic approaches for playing and solving Shannon games] (PhD Thesis). |
== See also == | == See also == |
Revision as of 05:49, 29 May 2009
This article enumerates diverse ways to exploit Hex with a computer.
Contents
AI techniques used in Hex
Programs with AI
There are several computer programs which play Hex.
Available programs
- The currently strongest available Hex program is Six by Gábor Melis, running on Linux or Unix or Windows.
- The second strongest program available is Hexy, running on Microsoft Windows. Hexy was the first program to use virtual connections and was champion of the 5th Computer Olympiad in 2000.
- Queenbee by Jack van Rijswijck finished second that year.
- An iPhone app also named Hexy (no relation), released in November 2008, offers an AI opponent; the AI appears to be a custom design and hasn't been rated.
- Wolve is currently the best Hex program. It is the gold medallist of 2008 Computer Olympiads.
- MoHex is a UCT-Monte Carlo Hex program developed at the University of Alberta by Philip Henderson, assisted by Broderick Arneson and Ryan Hayward
- Mongoose by Yngvi Björnsson, Ryan Hayward, Mike Johanson, Morgan Kan, and Nathan Po.
Non playing programs
Front End
- HexGui is a graphical user interface designed by "ab", mostly used as a front end to play against Six. It is possible however to play against other programs that can communicate via GTP. It can be downloaded on "ab"'s web page.
Reviewing and Editing Programs
- JHex by Kevin lets you analyse a game, and databases of games.
- KHex by David King is a tool for reviewing games. Very well suited for sharing commented games (it exports games in Smart Game Format!)
External link
Articles
- Anshelevich, Vadim V. A hierarichical approach to computer Hex.
- van Rijswijck, Jack. Search and evaluation in Hex.
- Rasmussen, Rune K. and Maire, Frederic D. and Hayward, Ross F. (2006) A Move Generating Algorithm for Hex Solvers.
- Rasmussen, Rune K. (2008) Algorithmic approaches for playing and solving Shannon games (PhD Thesis).
See also
The International Computer Games Association also has some information on Hex. They organize an annual Computer Olympiad, which also covers Hex.